When the gauge reaches 0, it will fall out of the Trance state. When a Soldier-class player deals more than a certain level of damage to it, its gauge will reduce by a set amount. This is where you can obtain SSR gear and monsters which can later be evolved to UR. There are a ton of different spawns that you can summon but I would recommend the Collab Spawns and the Step Up Spawns. When the gauge reaches 0, it will fall out of the Trance state. You can obtain better gear and monsters at the Spawn (Requires Gems). When the enemy is infected with a status ailment, the gauge reduction speed is increased. When a Mage-class player deals more than a certain level of damage to it, its gauge will reduce by a set amount. When a Lancer-class player deals more than a certain level of damage to it, its gauge will reduce by a set amount. ![]() ![]() As time passes and depending on how great the amount of damage done from a single blow is, its gauge will grow until it reaches MAX when it will enter a Trance state. When an Archer-class player deals more than a certain level of damage to it, its gauge will reduce by a set amount. As time passes and as the number of times damage is inflicted increases, its gauge will grow until it reaches MAX when it will enter a Trance state. When all allies are alive, the gauge reduction speed is increased. ![]() When the enemy is in break, the gauge reduction speed is increased. As time passes and as the number of times the monster attacks increases, its gauge will grow until it reaches MAX when it will enter a Trance state. Monster Info Original Raid Monsters Nidhogg
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